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View Full Version : A little problem of replaying after blanking




jinjin_jp
3 Dec 2006, 08:23 PM
RipIt4Me(Movie+menus) and VobBlanker can blank needless PGCs, and they copy or move post command to pre command in purpose that blanked PGC is not replayed, so it is very nice to returning to menu immediately when mis-selecting button of extras.

But some cases have a little problem. The example has post command "LinkPGN Program 1", so the PGC is replayed endless and can't return even if copied to pre command. The example is for game which has buttons which jump to other PGCs and replayed endless until selecting any button.

It can be resolved by hiding buttons by PgcEdit which jumping to PGCs like this or by other method.
(but this way is need to hide many buttons one by one manually, or analysis many blanked PGCs for finding one like this.)

Is there any way to resolve it more automatically ?

Regards.

blutach
3 Dec 2006, 09:16 PM
Hello jinjin_jp

As always, you find the interesting technical points :)

I think you would need to change this into Link No Link. The recent "cell command" thread at Doom9 (http://forum.doom9.org/showthread.php?t=118880), also alludes to this subject, but for cell commands.

Regards

jinjin_jp
3 Dec 2006, 11:38 PM
Thanks for the information.
I suppose it very difficult to resolve simply. Except for hiding button or making button command "NOP (=No Link ?)", there seems to be considered many kinds of pre command (or cell command) which is different to suitable for each DVD.

Regards.