Jeff Green, EA.com's editor-in-chief of EA.com, who also works for EA's Sims division, has called the C&C4 a "DRM Fail" in a Twitter post.
He posted "Booted twice—and progress lost—on my single-player C&C4 game because my DSL connection blinked. DRM fail. We need new solutions", suggesting the new "always-on" DRM as found in C&C4 doesn't really work and that a new solution might be needed.
EA's move into "always-on" DRM follows Ubisoft's much publicized introduction of a similar DRM scheme that also requires a constant Internet connection. Any drop outs, whether from the user's own connection or a problem on the DRM server end, will boot the player out of the game. Some will allow the user to continue straight from where they left off, but others will require the user to start from a previously saved checkpoint.
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He posted "Booted twice—and progress lost—on my single-player C&C4 game because my DSL connection blinked. DRM fail. We need new solutions", suggesting the new "always-on" DRM as found in C&C4 doesn't really work and that a new solution might be needed.
EA's move into "always-on" DRM follows Ubisoft's much publicized introduction of a similar DRM scheme that also requires a constant Internet connection. Any drop outs, whether from the user's own connection or a problem on the DRM server end, will boot the player out of the game. Some will allow the user to continue straight from where they left off, but others will require the user to start from a previously saved checkpoint.
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