Valve's Gabe Newell: DRM Makes Games Worth Less

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  • admin
    Administrator
    • Nov 2001
    • 8954

    Valve's Gabe Newell: DRM Makes Games Worth Less

    Valve and Steam's Gabe Newell has come out again attacking DRM, and outlined alternative strategies the company has taken to fight piracy effectively.

    In an interview with Kotaku's Brian Crecente[, Newell talked about his opinions on the new wave of "always-on" DRM that requires a constant Internet connection for the game to be played. "This belief that you increase your monetization by making your game worth less through aggressive digital rights management is totally backwards . It's a service issue, not a technology issue. Piracy is just not an issue for us," Newell responded, before adding "I think (publishers with strict DRM) will sell less of their products and create more problems."

    Steam's success in the piracy riddled PC gaming scene seems to prove Newell's theory to be correct. Steam's business model aims to provide cheaper games, a more convenient purchasing process, an active online community with value added features, and a diluted DRM system that also allows for offline play (although publishers are permitted to add their own layer of DRM on top of Steam's DRM).

    Newell provides a specific example of Steam's success via its operations in Russia, once considered a region in which sales of PC games were impossible due to wide spread piracy. But Russia is now Steam's third largest European market, after the UK and Germany, and Newell puts it all down to competing directly with pirates as the cause of the success. "When people (in Russia) decide where to buy their games they look and they say, 'Jesus, the pirates provide a better service for us,'" Newell explained in regards to pirates providing localization services for games that are often sold in Russia in English only. And when Steam provided the same services the pirates have been offering all along, they managed to win back those that had been "forced" to go down the piracy route. "The best way to fight piracy is to create a service that people need," Newell concluded.
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  • drfsupercenter
    NOT an online superstore
    • Oct 2005
    • 4424

    #2
    Steam uses DRM though, the fact that you have to have their program running in order to play games. At least Valve games, I don't know about third party ones. So while what he says is true, it's still a bit stupid that you can't just install Valve games completely independently of Steam.
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    • admin
      Administrator
      • Nov 2001
      • 8954

      #3
      Steam does use DRM, but it's quite weak (very easy to crack), and you can play offline if you wish to. The only thing is that Steam games need the Steam client in order to work, but these days, this is almost an advantage as people actually prefer Steam versions of games (multiplayer, achievements, in-game enhancements such as being able to open an Internet browser window during gaming, plus the ability to gift unwanted games to others ...).

      I think what Newell is saying that if you had to use DRM or an Internet based system, then at least make sure buyers get added value from such a system, and not just a crude anti-piracy check mechanism. Basically make the legal experience better than the illegal one, not the other way around.
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      • drfsupercenter
        NOT an online superstore
        • Oct 2005
        • 4424

        #4
        I tried to find a non-Steam version of Portal and it was pretty hard to get working properly - even then, it thought I had Steam installed and kept giving bizarre errors when I clicked on menus like Achievements that would need a login.

        That being said, I do use Steam (reluctantly, I'll admit) and have probably 30 games in my library, but I'm always annoyed that Steam likes to run itself when I try to play those games, and because of constant updates, almost always hogs my bandwidth unless I specifically go in and tell it not do so.

        So in regards to weak or strong, I guess it's somewhat irrelevant in my book as DRM is DRM and I hate it regardless... it's just as easy to find cracked versions of Ubisoft games that have that ridiculous DRM scheme as it is to find cracked Steam games, etc
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        • admin
          Administrator
          • Nov 2001
          • 8954

          #5
          I think the lack of a crack for Portal probably has a lot to do with the fact that the game was given away free some time ago (that's how I got my version), and so, there's little demand for such an old game. Portal 2, on the other hand, seems to be quite popular on the torrent sites after a quick check.

          The Steam platform updates are annoying, especially when you want a quick game fix, but the actual game updates are welcomed, since I no longer have to go out and search for updates. Plus, in Australia, some ISPs provide local mirroring with free bandwidth for Steam downloads, so I once downloaded 20GB in one day at 800 KB/s (upper limit of my ADSL1 connection) without making a dent on my 60GB monthly bandwidth allowance (Steam should sign more deals with ISPs to offer local mirroring, plus free bandwidth).
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          • drfsupercenter
            NOT an online superstore
            • Oct 2005
            • 4424

            #6
            This was before Portal 2 came out, that I was looking for the non-Steam version. And I also got it legitimately for free during that giveaway, it was mainly that I wanted to use it on another machine and didn't want to go through the crap associated with authoring my account on another computer etc.

            And I suppose that makes sense if you have usage caps, but here it's just eating away at my time for other stuff to download, LOL
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