Even though i am encoding over 2CD's i still struggle with blocks that seems to be alive in the background, usually on darker indoor scenes like on a wall or in animate objects. My codec is divx 5.02 (pro) and i use gknot .26 with 2 pass encoding and common resolutions i use are 544 x 240, 540 x 336 etc. Has anyone else been able to overcome this?
swimming blockyness?
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My rips are viewed on a GeForce 4 Ti42000 card that is on a clone setting so the output is seen on a 19" RCA TV via S-video cable. Also under the video card performance settings my hardware accerlation is set to full.
I use Bsp player as a rule and under tools/divx settings i have maxed out the postprocessing contoll.Comment
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Generally make sure the resolutions you use are a multiple of 16.
Do these "swimming blocks" manifest themselves only when you play your rip on your televsion using the TV-OUT function? Or are they evident on your PC monitor as well?
What is your source: hybrid? progressive? interlaced? You may need to make some adjustments.
Are you using q-pel and/or GMC (use of these features may cause problems)?Comment
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These swimming blocks are visible both on the TV & monitor. As far as the source most rips i have done are progressive with the odd one being interlaced and some hybrids. I have always used bi-directional encoding and gmc, however quater pixels i have not enabled and pychovisual enh. is none. (standard pro settings). Would adjusting these settings help and under what circumstances?
When i i capture a jpeg and view it the blocks do not seem very noticalbe at all. I am wondering if the video card is too blame? I have heard some talk that the ATI cards (like the 9100) have improved graphics and divx movies look smoother. Perhaps...Comment
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