For the motion part, is it truly recommended to use purely low-motion codec? (Set all sliders to 300). I was originally thinking of using BOTH the low-motion (LM) and fast-motion (FM) codec, with the margin of motion at, perhaps, around 200. However, the guides advised against this (Obvious pause during transition between the codecs) and recommended the use of the DRF (Detail Removal Factor) features instead.
Then came this nagging question. So is the difference between LM and FM found in the DRF and the SCD (Scene Change Detection) settings? Or is there more? Another question is, the FM codec was designed to handle fast-motion scenes, so why shouldn't I use it and why let the LM codec do it, when it's not really designed to handle that? I think the answer lies in the DRF thingy, but I just want someone to clarify it for me.
I don't really mind too, if someone would just say that they're using the FM alone or in conjunction with the LM codec. It'll be good to know that someone has the same opinion then.
Then came this nagging question. So is the difference between LM and FM found in the DRF and the SCD (Scene Change Detection) settings? Or is there more? Another question is, the FM codec was designed to handle fast-motion scenes, so why shouldn't I use it and why let the LM codec do it, when it's not really designed to handle that? I think the answer lies in the DRF thingy, but I just want someone to clarify it for me.
I don't really mind too, if someone would just say that they're using the FM alone or in conjunction with the LM codec. It'll be good to know that someone has the same opinion then.
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